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Graphic Java™ 2, Volume II: Swing, Third Edition by David M. Geary

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Chapter 6. Utilities

Swing includes a number of utilities that are discussed in this chapter. Some of the utilities, such as timers and the static methods provided by the SwingUtilities class, are used internally by Swing, whereas others, such as progress monitors and progress monitor streams, are not. All of the utilities discussed in this chapter are available for use by developers using Swing.

Timers

Timers are useful in many situations when some action must be performed periodically or at a specific time. For example, ...

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