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Graphic Java™ 2, Volume II: Swing, Third Edition by David M. Geary

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Chapter 2. Swing Basics

This chapter discusses fundamental Swing concepts involved in developing Swing applets and applications.

Although Swing is an extension of the AWT, there are a number of fundamental differences between the two. To begin with, Swing applets and applications are implemented in a slightly different manner than their AWT counterparts. Also, there are a number of issues concerning mixing lightweight and heavyweight components that developers ...

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