Part V. Physics Simulation

Figure . 

 

Physics simulation presents a high degree of data parallelism and is computationally intensive, making it a good candidate for execution on the GPU. What’s more, the outcome of the simulation is often consumed by the GPU for visualization, so it makes sense to have it produced directly in graphics memory by the GPU too. This section assembles a few successful GPU implementations of various algorithms used in physics simulation. There are bound to be an increasing number of them in the future as GPUs become more versatile and powerful.

Video games, virtual reality systems, and computer-generated movies make heavy ...

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