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GPU Computing Gems Emerald Edition by Wen-mei W. Hwu

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Chapter 34. Experiences on Image and Video Processing with CUDA and OpenCL
Alptekin Temizel, Tugba Halici, Berker Logoglu, Tugba Taskaya Temizel, Fatih Omruuzun and Ersin Karaman
This chapter will be helpful to those, in particular academicians and professionals, who work with compute- and data-intensive image and video processing algorithms.
The chapter addresses the technical challenges and experiences associated with the domain-related algorithms implemented on GPU architectures specifically by using CUDA and OpenCL with an emphasis on real-time issues and optimization. We present a series of implementations on background subtraction and correlation algorithms, each of which addresses different aspects of GPU programming issues, including ...

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