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Going to War: Creating Computer War Games by Jason Darby

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Basic Game Engine Document

In this book you will learn how to create different files that you can then use for your war games. You will learn all the key aspects of what makes up a war game, and how it can be programmed within MMF2. These examples are the basis of your war game engine, which you can then build on to make it more complex or more tailored to the period of time that you have decided to concentrate on. The following information is documented to help you think about some of the basic information and rules that MMF2 needs in order to begin building your engine. The war game examples in the following chapters will draw upon the information listed here.

Once you have completed reading the book and are ready to start making your own games, ...

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