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Getting Started with Unity by Patrick Felicia

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Implementing first- and third-person views

In some cases, we may need to navigate through the game using a first- or third-person view. This requires using a camera and the ability to move it based on the players' keyboard entries. Thankfully, Unity3D includes built-in objects to implement both types of navigation. If we have chosen to import these assets when creating our project (see previous sections), these assets are located in the Project view, inside the folder Standard Assets, and are named 3rd Person Controller and First Person Controller. If you haven't done so yet, we will need to import the character controller package as follows:

  1. Select: Assets | Import Package | Character Controller.
  2. A new window labeled Importing package will appear. ...

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