Learn how to use Unity by creating your very own 'Outbreak' survival game while developing your essential skills
Use basic AI techniques to bring your game to life
Learn how to use Mecanim; create states and manage them through scripting
Use scripting to manage the graphical interface, collisions, animations, persistent data, or transitions between scenes
Unity is a game development engine which is fully integrated with a complete set of intuitive tools and rapid workflows used to create interactive 3D content. Unity is best used for making great games that can deploy to numerous platforms.
In this book, you will be introduced to a wide range of the core features used for games developed with Unity3D, including the user interface and much more. Furthermore, you will also learn about essential aspects like transformations, scripting, navigation, and built-in controllers.
Beginning with an introduction to the user interface, you will learn the necessary skills required to create a survival video game. Each section is a stepping-stone toward the completion of the final game. By the end of the book, you will have created an indoor level with enemies, AI, weapons, objects to collect, and all the logic to control the game.