There are a lot of questions about our game that we need to consider in our game design. A review of the questions in this section will help us gain an appreciation for the issues that even a simple game such as ours must contend with to achieve the desired difficulty balance.
This first set of questions are related to the overall implementation of difficulty in our game:
- Should we have different levels of difficulty, selectable by the player?
- How many different difficulty levels should there be?
- What will the difficulty levels be called?
- What specifically will be different with each difficulty level?
- Should we have multiple game levels, each with an increased amount of difficulty?
- How many different game ...