We have decided to keep track of information during gameplay that has value beyond calculating points and the end of game. The player will want to see this information as it tends to provide motivation and adds to the fun of the game. So, we will create a Heads-Up Display for the player, and dynamically update the data in the game.
Here is a mock-up of what our Heads-Up Display will look like in our Cucumber Beetle game:
As you can see, there are six components to our HUD. Each of these are explained in detail:
- Health: This will ...