Add a special effect using the Particle System

In this section, we will add a particle system to our spawn pads so that a special effect is attached to them. Here are the steps:

  1. In Scene view, navigate to a spawn pad and zoom in so you can see the pad clearly.
  2. Using the top menu, select GameObject | Effects | Particle System.
  3. Relocate the Particle System so that it is at the center and base of the spawn pad.

 

  1. In the Hierarchy panel, drag the Particle System so that it is subordinate to a spawn pad.
  2. In the Inspector panel, click the settings cog in the Transform component and select Reset. This resets the position of the Particle System to the Transform of the spawn pad.
  3. In the Inspector panel, select a Color that contrasts with the red ...

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