It is important to consider how players will interact with our game. The player will control the Cucumber Man using the standard set of controls. Players have an expectation that the industry norms for user controls will be implemented in games. So our default set of user input control, as shown here, will consist of the keyboard and mouse:
We will configure and program our game so that user input from the keyboard matches the key and action pairings in the following table:
Keyboard input | Action |
Up arrow | Move forward/up |
Down arrow | Move back/down |
Left arrow | Move left |
Right arrow | Move right |
W | Move forward/up |
S |