Version 2018 – 2018

The release of Unity 2018 is anticipated in the spring of 2018. There will be some exciting enhancements to the game engine, especially with the stated focus of graphics. 

Here are the highlights of the changes expected for Unity 2018:

  • Scriptable Rendering Pipelines (SRP): A new SRP API will be available, giving us finite control of the rendering pipeline via C# scripting. Unity 2018 will include two rendering pipelines (Lightweight and HD) that can be used, replicated, or modified. 
  • Upgraded post-processing stack: A new version of the post-processing stack includes automatic volume blending, and enhanced controls for custom effects.
  • Shader graph: A visual interface for creating shaders.
  • Integrated IDE: MonoDevelop will ...

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