Creating a spot for the cherry

The following steps demonstrate how to create a spot for the cherry on the Cucumber Man's right hand.

  1. In the Hierarchy panel, expand the CucumberMan object until you see Character1_RightHand.
  2. Right-click Character1_RightHand and select Create Empty.
  3. Rename the new GameObject to cherrySpot. This will be the spot where we render the cherry.

Your CucumberMan object's hierarchy should look as follows:

  1. Using the transform tools, move the cherrySpot GameObject so that it is inside the Cucumber Man's right hand. Your placement should be similar to what is displayed here:

We will need to add a Rigidbody to the ...

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