Importing audio assets

Our first task is to import the audio assets into our game project. Here are the steps:

  1. Open the game project.
  2. In the Project panel, right-click Assets and select Create | Folder.
  3. Name the new folder Audio.
  4. Right-click the Audio folder and select Import Package | Custom Package.
  5. Navigate to the cucumber_man_audio.unitypackage file available from the publisher's site for this book. You should see the following screenshot pop up in your Unity interface:
  1. In the Import Unity Package dialog window, ensure all audio files are selected and click the Import button.
  2. In the Project panel, select the first audio file. Then, ...

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