Creating a cucumber patch area in the sandbox

This section guides you through the steps necessary to create a cucumber patch area in the sandbox. In the Hierarchy panel, you should have a Cucumber Patch Areas game object that contains every size of cucumber patch, each one a 3D object of the plane type. If you do not have these objects, which are shown in the following screenshot, either revisit Chapter 6, Creating and Importing 3D Objects for Our Game, or download the Starting-Chapter-08 Unity project available from the publisher's companion site:

 
Here are the steps to create a sandbox area in our game:
  1. In the Hierarchy panel, expand the ...

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