Graphics 

The graphics capabilities of the Unity game engine are impressive. We have the ability to create game objects natively in the game engine using geometry, meshes, textures, and materials. We can also use high-quality graphics imported from external, specialized software tools including Maya, 3DS Max, and Blender. Advanced lighting and shadow controls as well as the level of detail feature adds an important touch of realism to our games.

Key graphic features include:

  • Real-time rendering
  • Global illumination
  • Physically-based shading
  • Native graphics API for faster rendering
  • Multiple lighting techniques

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