O'Reilly logo

Getting Started with SpriteKit by Jorge Jordán

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Running the project for first time

To execute the project, you just need to click on the Run icon at the top left of the Xcode screen, and it will run the project on an iPhone 6 on the iOS Simulator; the result is shown in the following screenshot:

Running the project for first time

Well, with a little effort, we have created our first Hello, World project using SpriteKit. Now, it's time to look at the code and understand why the preceding screenshot is the result of these files.

Note

From now on, we are going to assume that we are running the game on the iOS Simulator.

How the default project looks like

In this section, you are not supposed to understand everything. The aim of this section ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required