O'Reilly logo

Getting Started with Clickteam Fusion by Jürgen Brunner

Stay ahead with the world's most comprehensive technology and business learning platform.

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, tutorials, and more.

Start Free Trial

No credit card required

Jump around – physics!

First things first: it is absolutely impossible to describe every detail of the physics objects included, which might be one of the most complex topics when working with Fusion. However, in this section you will get to understand the basics of the engine to go on your journey towards awesome little physics puzzles!

For a more detailed description of the single options, hit the F1 key whenever you need more information. You can also learn a lot from the fantastic community:

http://community.clickteam.com/forum.php

Let's skip the definition of physics at this point. I am pretty sure you have played at least one physics title and know the basics of what those games look and feel like.

Fusion uses the famous open source Box2D ...

With Safari, you learn the way you learn best. Get unlimited access to videos, live online training, learning paths, books, interactive tutorials, and more.

Start Free Trial

No credit card required