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Getting Started with Clickteam Fusion by Jürgen Brunner

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Chapter 2. The Editors of Fusion – Your First Game!

Everything in Fusion is constructed to be very intuitive and easy to learn. However, it takes some time to understand the mechanics of the tool. This chapter will give you an overview of the different editors and their usage.

In this chapter, we will cover:

  • The editors – an overview
  • The frame editor
  • The picture and animation editors
  • The event editor

The editors – an overview

It would take too long to describe everything you will encounter during your first hours with Fusion. I can only lead you through your first prototypes. However, just in case you are curious and want to learn more steps, there is an excellent help file that includes descriptions of every single button and area of the tool. Just ...

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