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Getting Started in 3D with 3ds Max by Ted Boardman

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The more methods of modeling you know in 3ds Max and the deeper your knowledge about each method will increase your productivity accordingly. This chapter will introduce you to some more advanced features of Graphite Modeling Tools to give you a preview of some of the incredible power available. In the course of creating a grain sack for the windmill, you’ll learn about the Bridge tool in Graphite Modeling Tools used to bridge two openings in a surface and then you’ll learn to use Nonuniform Rational Mesh Smooth (NURMS) smoothing to give the object a more organic form.

You’ll open the windmill scene again and use Lofting to create a railing around ...

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