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Getting Started in 3D with 3ds Max by Ted Boardman

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Creating a 3D scene with objects, lights, and materials in 3ds Max is only a part of the presentation process. You also need to be able to create images that can be delivered to clients according to their specific needs.

The rendering engine of choice for this book is the mental ray renderer engine; a powerful and efficient method of calculating the effects of lighting and materials on 3D surfaces, rendering them to still images or animations. Mental ray offers a wide variety of material types, lighting options, and special effects that allow you to render quality images in a cost-effective amount of time.

Scenes that you have rendered in previous ...

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