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Getting Started in 3D with Maya by Adam Watkins

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CHAPTER 9

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Animation in Maya

 

 

Animation is movement. Ironically, this means that a book on animation can present some interesting challenges. It’s tough in the staid and static form of any book to show movement. There are some great examples of people breaking down movement through series of drawings (see Preston Blair’s, Richard William’s, Frank Thomas’s, and Ollie Johnston’s books); but sometimes the best way to see how to animate is to see it in action — which we obviously can’t do here.

To further complicate things — and the reason I love animation — is that one can almost always get better at it. Every time I see some of my own animated ...

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