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Getting Started in 3D with Maya by Adam Watkins

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CHAPTER 5

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UVs and UV Layout

 

 

So now we have our objects. The tools of polygons and NURBS have been explored, and engaging shapes have taken form. Now what?

Well, the gray plastic shapes we have been creating must be getting kind of old to look at. I always get a bit depressed when I have spent too long in the modeling realm -I need color! And indeed, texturing the shapes created will start to really bring these forms out of the depressing realms of gray and into a colorful world of life.

If we were just slapping a simple color on the objects, we could do that now. However, these forms will have much more life if there is a texture that ...

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