Summary

This chapter covered different aspects of getting your application ready to publish. It included the marketing aspect, and different ways to engage your audience. It featured important things to consider before pressing Publish, such as making sure to adhere to the terms and conditions. We also discussed short- to long-term planning for the time leading up to publishing. Lastly, this chapter recommends considering new game elements to implement into the current application to give it some alternate gameplay features.

Our next chapter will be our last, and it will complete our journey. But of course, just because this book has come to an end, it doesn't mean your journey into the world of gamification has to, so get ready to find out how ...

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