Now that the Draw and Draw GUI events have been covered, we can cover the assets that will need to be created to create the main menu. The following are the assets required to create the main menu:
obj_main_menu: This is the object resource for the main menu
rm_main_menu: This is the room that will contain an instance of
scr_on_menu_button_pressed: This is the tenth script resource, used by
fnt_title: These are the two font resources used to render text
The main menu object resource will allow players to edit parameters, such as the number of columns and rows, before starting the game. All of this information can be changed using mouse and ...