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GameMaker Essentials by Nathan Auckett

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Chapter 2. Getting Started

In this chapter, we will be looking into the main interface of GameMaker: Studio and exploring the functions and features available within the program.

In this chapter, we will cover the following topics:

  • Licensing
  • The welcome window
  • The main toolbar
  • The drop-down menus
  • The resource tree

Licensing

With GameMaker: Studio installed, it is important to know exactly what your license gives you in terms of access.

Firstly, your license key grants you an access to GameMaker. It also provides proof of purchase if you have one of the paid versions.

Your key also provides you with access to any export modules you have purchased. When purchasing a module, your key will be updated and you will need to enter the updated key into GameMaker ...

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