Quick game programming

Here, we will go through the process of creating a platform game using Qt Quick. It will be a game similar to Benjamin the Elephant from Chapter 6, Graphics View. The player will control a character that will be walking through the landscape and collecting coins. The coins will randomly be appearing in the world. The character can access highly placed coins by jumping. The more the character jumps, the more tired he gets and the slower he begins to move and has to rest to regain speed. To make the game more difficult, at times moving obstacles will be generated. When the character bumps into any of them, he gets more and more tired. When the fatigue exceeds a certain level, the character dies and the game ends.

Throughout ...

Get Game Programming Using Qt now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.