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Game Programming Gems 8 by Adam Lake

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Chapter 5.4. Introduction to 3D Streaming Technology in Massively Multiplayer Online Games

Kevin Kaichuan He

Massively multiplayer online games (MMOGs) have become very popular all over the world. With millions of players and tens of gigabytes of game content, popular MMOGs such as World of Warcraft face challenges when trying to satisfy players’ increasing demand for content. Delivering content efficiently and economically will have more and more impact on an MMO game’s success. Today, game content is distributed primarily through retail DVDs or downloads, which are expensive and slow.

In the future, it should be possible to deliver game content disc-free and wait-free through streaming technology. Game streaming will deliver the ...

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