Copyright by Michelle Menard

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Chapter 18. Creating the Final Build

Now that all the hard work is finished, you need to be able to show the world your creation. The basic Unity license allows you to deploy your game as either a standalone app (Windows and Mac) or as a web player. With the standalone app, you can also customize your loading screen, complete with a custom banner, icons, and menus to allow the users to change both graphic and input options.

Prepping for the Build

Before you set the build options and select the scenes you want to include in the final game, you need to make sure that all the basic player options are set to your satisfaction. Depending on the size of your game, building can take anywhere from a few seconds to hours, so it’s usually worthwhile to check ...

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