Copyright by Michelle Menard

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Chapter 10. Hooking Up the Animations

Animations are an important part of the visual structure of the game—they help breathe life and character into an otherwise static collection of objects. Besides this, they also can help provide important bits of information for the player: Am I running or walking? Jumping or falling? Did that enemy actually just hit me or did I dodge? Without clear and constant visual feedback, playing a game can be much harder and more frustrating than ever intended, and animations can help with this.

Animation in Unity

Animations in Unity can be handled in a few ways: They can be created in an alternate editor and imported, procedurally generated using scripts, or created directly from within Unity in the Animation view. ...

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