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Game Development with Unity®, Second Edition by Bryan Wagstaff, Michelle Menard

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CHAPTER 8HOOKING UP THE ANIMATIONS

Animations are an important part of the visual structure of a game. They help breathe life and character into an otherwise static collection of objects. They can also help provide important bits of information for the player: Am I running or walking? Jumping or falling? Did that enemy actually just hit me or did I dodge? Without clear and constant visual feedback, playing a game can be much harder and more frustrating than ever intended. Animations can help with this.

ANIMATION IN UNITY

You can handle animations in Unity in a few ways:

images You can create them in a third-party editor and import them.

You can procedurally ...

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