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Game Design Essentials by Briar Lee Mitchell

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CHAPTER 6

Navigation and Interfaces

Designing navigation refers to guiding players through the game, including how to adjust sound, graphics and animation, special attributes for the avatar (including the name), saving games, tutorials, and so on.

Whether the game is designed for play on home computers or a playback system like the Wii or handheld devices, players need to have the ability to adjust gameplay and personalize aspects of the game, such as adding their name, choosing avatars, and selecting customizable color palettes or even textures for the backgrounds.

For players who have slower computers, navigation screens can also provide ways to adjust how fast or slow the game can run so they may optimize performance.

The player interacts ...

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