Game Coding Complete, Fourth Edition by David Graham, Mike McShaffry

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CHAPTER 19NETWORK PROGRAMMING FOR MULTIPLAYER GAMES

by Mike McShaffry

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I remember the very moment the Internet became relevant to my job, and it completely changed the way I worked. A colleague of mine walked into my office and showed me a website for the very first time. He’d made it himself, and although it was very simple, I knew right away that the Internet was going to change the world. Well, maybe it wasn’t quite that clear. I missed out on the Netscape IPO, but it was certainly clear after that.

At the time, computer games could be played via modem or over a LAN, but they were quite the bear to program. Once gamers started playing online ...

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