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Game Character Development by Antony Ward

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Belt, Buckle, and Straps

The next elements we need to create are the belt and buckle, and the straps around each arm. And while we are at it, we might as well create the beads in his beard and his earrings. But first we need to move the eye textures we created before onto the main shirt page. This way we will know how much space we have to play with.

1.
Begin by loading the Ogre’s shirt texture page.
2.
Delete the lower half of the loin cloth. This isn’t actually used on this model, because the cloth is mirrored, and removing this half is good because it will free up some space for the accessories. You may also find that the area above the loin cloth can be cut too.
3.
Your texture page should look like that in Figure 11.40, nice and clean. Bring ...

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