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Game Character Development by Antony Ward

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Nose

With the eyes and mouth created, all that is left to do is add his nose.

1.
Following Figure 5.53, begin by adding some divisions across the face so you can add more detail into the nose.
Figure 5.53. Divide the face so you can add more detail in the nose area.

2.
Move into the nose area now. You should have a collection of four polygons roughly where the nostrils are. Select these and extrude them inward to create the cavity (see Figure 5.54).
Figure 5.54. Extrude the polygons to create the nostril cavity.

3.
Now we need to add more ...

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