Editors

Alex Champandard is the founder of AiGameDev.com, the largest online hub for artificial intelligence in games. He has worked in the industry as a senior AI programmer for many years, most notably for Rockstar Games where he worked on the animation technology of Max Payne 3. He regularly consults with leading studios in Europe, most notably at Guerrilla Games on the multiplayer bots for KillZone 2 and 3. Alex is also the event director for the Game/AI Conference, the largest independent event dedicated to AI in games.

Kevin Dill is a member of the group technical staff at Lockheed Martin Mission Systems and Training, the chief architect for Lockheed’s Game AI Architecture, and the lead developer for the True Game-Based Learning project. ...

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