References

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Adzhiev, V., Cartwright, R., Fausett, E., Ossipov, A., Pasko, A., & Savchenko, V. (1999, Sep). Hyperfun Project: A Framework for Collaborative Multidimensional F-rep Modeling. In Implicit Surfaces ’99 (pp. 59–69). Aire-la-ville, Switzerland: Eurographics Association.

Akenine-Moöller, T., Haines, E., & Hoffman, N. (2008). Real-Time Rendering (Third ed.). Wellesley, MA: A K Peters.

Akkouche, S., & Galin, E. (2001). Adaptive Implicit Surface Polygonization Using Marching Triangles. Computer Graphics Forum, 20(2), 67–80.

Akleman, E., & Chen, J. (1999). Generalized ...

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