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Fundamentals of ActionScript 3.0: Develop and Design by Doug Winnie

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Project 1. Countdown Clock

You’ve learned a lot about ActionScript so far, and now it is time to apply these new skills in a project that you try on your own. The projects in this book are divided into two parts. The first defines the requirements of the project, and gives you some hints and things to consider before you launch Flash Professional CS5.5 and start cranking out code. This structure is very similar to how you might use Flash in your job. Your client or company has a set of requirements in a document or some other form that you need to include in your finished project. You also probably have some people that you work with that you can get some advice and guidance from as well.

The second part is a walkthrough of a finished project ...

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