Implementing simulation with monads

Monads are expected to pass through a kind of "pipeline": a monad will be passed as an argument to a function and a similar monad will be returned as the value of the function. The functions must be designed to accept and return similar structures.

We'll look at a simple pipeline that can be used for simulation of a process. This kind of simulation may be a formal part of some Monte Carlo simulation. We'll take the Monte Carlo simulation literally and simulate a casino dice game, Craps. This involves what might be thought of as stateful rules for a fairly complex simulation.

There's a lot of very strange gambling terminology involved. We can't provide much background about the various buzzwords involved. In some ...

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