You are previewing Functional Programming in C#: Classic Programming Techniques for Modern Projects.

Functional Programming in C#: Classic Programming Techniques for Modern Projects

  1. Cover
  2. Title
  3. Copyright
  4. About the Author
  5. Credits
  6. Contents
  7. Introduction
  8. Part I : Introduction to Functional Programming
    1. Chapter 1 : A Look at Functional Programming History
      1. What Is Functional Programming?
      2. Functional Languages
      3. The Relationship to Object Oriented Programming
      4. Summary
    2. Chapter 2 : Putting Functional Programming into a Modern Context
      1. Managing Side Effects
      2. Agile Programming Methodologies
      3. Declarative Programming
      4. Functional Programming Is a Mindset
      5. Is Functional Programming in C# a Good Idea?
      6. Summary
  9. Part II : C# Foundations of Functional Programming
    1. Chapter 3 : Functions, Delegates, and Lambda Expressions
      1. Functions and Methods
      2. Reusing Functions
      3. Anonymous Functions and Lambda Expressions
      4. Extension Methods
      5. Referential Transparency
      6. Summary
    2. Chapter 4 : Flexible Typing with Generics
      1. Generic Functions
      2. Generic Classes
      3. Constraining Types
      4. Other Generic Types
      5. Covariance and Contravariance
      6. Summary
    3. Chapter 5 : Lazy Listing with Iterators
      1. The Meaning of Laziness
      2. Enumerating Things with .NET
      3. Implementing Iterator Functions
      4. Chaining Iterators
      5. Summary
    4. Chapter 6 : Encapsulating Data in Closures
      1. Constructing Functions Dynamically
      2. The Problem with Scope
      3. How Closures Work
      4. Summary
    5. Chapter 7 : Code Is Data
      1. Expression Trees in .NET
      2. Analyzing Expressions
      3. Generating Expressions
      4. .NET 4.0 Specifics
      5. Summary
  10. Part III : Implementing Well-known Functional Techniques in C#
    1. Chapter 8 : Currying and Partial Application
      1. Decoupling Parameters
      2. Calling Parts of Functions
      3. Why Parameter Order Matters
      4. Summary
    2. Chapter 9 : Lazy Evaluation
      1. What’s Good about Being Lazy?
      2. Passing Functions
      3. Explicit Lazy Evaluation
      4. Comparing the Lazy Evaluation Techniques
      5. How Lazy Can You Be?
      6. Summary
    3. Chapter 10 : Caching Techniques
      1. The Need to Remember
      2. Precomputation
      3. Memoization
      4. Summary
    4. Chapter 11 : Calling Yourself
      1. Recursion in C#
      2. Tail Recursion
      3. Accumulator Passing Style
      4. Continuation Passing Style
      5. Indirect Recursion
      6. Summary
    5. Chapter 12 : Standard Higher Order Functions
      1. Applying Operations: Map
      2. Map, Filter, and Fold in LINQ
      3. Standard Higher Order Functions
      4. Summary
    6. Chapter 13 : Sequences
      1. Understanding List Comprehensions
      2. A Functional Approach to Iterators
      3. Ranges
      4. Restrictions
      5. Summary
    7. Chapter 14 : Constructing Functions from Functions
      1. Composing Functions
      2. Advanced Partial Application
      3. Combining Approaches
      4. Summary
    8. Chapter 15 : Optional Values
      1. The Meaning of Nothing
      2. Implementing Option(al) Values
      3. Summary
    9. Chapter 16 : Keeping Data from Changing
      1. Change Is Good — not!
      2. False Assumptions
      3. Implementing Immutable Container Data Structures
      4. Alternatives to Persistent Data Types
      5. Summary
    10. Chapter 17 : Monads
      1. What’s in a Typeclass?
      2. What’s in a Monad?
      3. Why Do a Whole Abstraction?
      4. A Second Monad: Logging
      5. Syntactic Sugar
      6. Binding with SelectMany?
      7. Summary
  11. Part IV : Putting Functional Programming into Action
    1. Chapter 18 : Integrating Functional Programming Approaches
      1. Refactoring
      2. Writing New Code
      3. Finding Likely Candidates for Functional Programming
      4. Summary
    2. Chapter 19 : The MapReduce Pattern
      1. Implementing MapReduce
      2. Abstracting the Problem
      3. Summary
    3. Chapter 20 : Applied Functional Modularization
      1. Executing SQL Code from an Application
      2. Rewriting the Function with Partial Application and Precomputation in Mind
      3. Summary
    4. Chapter 21 : Existing Projects Using Functional Techniques
      1. The .NET Framework
      2. LINQ
      3. Google MapReduce and Its Implementations
      4. NUnit
      5. Summary
  12. Index
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ENUMERATING THINGS WITH .NET

The basis of .NET collection types is an interface called IEnumerable. Newer classes (all those introduced since .NET 2.0) are based on the generic IEnumerable<T> instead, but for the purposes of this description, the untyped basic IEnumerable shall suffice. All collection classes implement IEnumerable, but sometimes classes that implement only this interface are called sequences instead of collections. As you will see, IEnumerable only requires extremely basic functionality. Here’s the interface declaration itself:

public interface IEnumerable {

  IEnumerator GetEnumerator( );

}

The only thing the interface IEnumerable actually allows you to do is to query another interface (IEnumerator) from a class. Here’s the declaration of IEnumerator:

public interface IEnumerator {

  object Current { get; }

  bool MoveNext( );

  void Reset( );

}

Imagine a list object that implements IEnumerable. When GetEnumerator is called, the object returns an implementation of IEnumerator. That implementation allows iteration over the elements of the list. Call Reset to get to the start, get to the object in the current position using the Current property, and then call MoveNext and evaluate its return value to see if there are more elements. Extremely simple, really, but very powerful.

As far as this description goes, the system sounds quite clean. Unfortunately the C# compiler muddies the waters a little bit by implementing some trickery, so that a class like the following ...

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