The rotate values of the VR object around the X, Y, and Z axes will be input in the TextField components of the number type.
mern-vrgame/client/game/VRObjectForm.js:
<TextField value={this.state.rotateX} label="RotateX" onChange={this.handleChange('rotateX')} type="number"/><TextField value={this.state.rotateY} label="RotateY" onChange={this.handleChange('rotateY')} type="number"/><TextField value={this.state.rotateZ} label="RotateZ" onChange={this.handleChange('rotateZ')} type="number"/>