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From Idea to App: Creating iOS UI, Animations, and Gestures by Shawn Welch

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iOS App Blueprint: The Basics

In the previous blueprint, we started a sample project called “Hello, World!” That walkthrough was meant to make you comfortable with creating and setting up a new iOS project in Xcode. Now we’ll create a new project that we’ll use from here on. Using the steps you learned in the “Hello, World!” blueprint, open a new window-based project and name it “FI2ADemo.”

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In this blueprint, we’ll create two different UIViewControllers based on the different subclasses we have learned. Specifically, we’ll set up a UITabBarController with two tabs, each with its own set of UI elements. Doing this requires the following steps: ...

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