Chapter 4. ACTIONSCRIPT BASICS

Programming is a discipline all its own. In fact, Flash has grown so much over the ten years of its existence that people are actually earning fairly decent incomes as ActionScript programmers, or as they are known in the industry, Flash developers. This is not to say our intention is to turn you into a programmer outright, but an understanding of the ActionScript 3.0 language and the fundamentals of its use will make your day-to-day life easier.

Here's what we'll cover in this chapter:

  • Using the Actions panel

  • Understanding the fundamentals of objects

  • Commenting code

  • Creating and using variables

  • Using data types, operators, and conditionals

  • Getting help

The following files are used in the exercises in this chapter (located ...

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