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Foundation ActionScript 3, Second Edition by Paul Milbourne, Darren Richardson

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CHAPTER 11

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Using XML

This chapter covers the following topics:

  • An introduction to XML and E4X
  • How XML can be used with ActionScript 3.0
  • The different methods of constructing XML

Extensible Markup Language (XML) is a simple, tag-based, descriptive language that can be created in any text editor. XML allows users to describe complex, hierarchical data structures in a simple and logical way. It has become popular because not only does XML make data portable, but it also ensures that data is digestible by every major language in modern computer programming.

XML has some simple rules and structural terminology that can be quite complex at times. ...

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