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Foundation ActionScript 3, Second Edition by Paul Milbourne, Darren Richardson

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CHAPTER 1

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Getting Started with ActionScript 3.0

Here you stand (or sit or lie) at the start of a long and perilous journey to becoming an ActionScript developer. Well, OK, maybe not all that perilous—it’s not like there are any dragons, angry trolls, or even anything as dangerous as a mildly annoyed snail—but you can get some pretty nasty finger aches from all the typing.

Umm… where was I? Ah yes, ActionScript. In this chapter, we’ll look at what exactly this thing called ActionScript is, the processes you’ll go through to create an ActionScript project, and what ActionScript can bring to your Flash work.

Toward the end, we’ll dive right in at ...

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