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Flex 4 in Action: Revised Edition of Flex 3 in Action by Tariq Ahmed and Dan Orlando, with John C. Bland II and Joel Hooks

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Chapter 21. Working with effects

This chapter covers

  • Defining effects
  • Using effects
  • Exploring Flex effects
  • Customizing effects

Effects set Flex applications apart. Because Flex is based on the Flash platform, it draws on a long history of delivering engaging animated UIs, which gives it a powerful base on which to create effects.

In the last chapter we showed you how to customize the user experience through CSS, skinning, and a little bit on effects. In this chapter, we’ll take you further into effects starting by explaining what they are and how to use them, then describing the types of out-of-the-box effects, and finishing off with customization and font integration. Having conquered some heavy topics up to this point in the book, we’re ...

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