Part IV. Integrating Media Files with Flash

IN THIS PART

You can create a wide range of graphic elements directly in Flash, but most projects also require imported assets. This section covers the three main media types that you can use to enhance your Flash projects. Chapter 12 introduces the process for importing and controlling sound in Flash. This chapter also covers various compression options and how to edit and export sound from Flash. Learn techniques that help you to get the most bang per byte in your final Flash movies. Chapter 13 addresses the specific workflow and optimization issues related to importing vector and bitmap artwork (and text) from other programs to the Flash authoring environment. Find out how to maintain color consistency and how to preserve layers and vector outlines when moving graphics from other programs, including Adobe Illustrator and Adobe Photoshop. Flash offers a whole range of possibilities for video content. Chapter 14 focuses on the process for optimizing and integrating video, including coverage of the AVC/H.264 video codec, Adobe Media Encoder CS5, and the FLVPlayback component.

Get Flash® Professional CS5 Bible now with the O’Reilly learning platform.

O’Reilly members experience books, live events, courses curated by job role, and more from O’Reilly and nearly 200 top publishers.