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Flash Pro CS5: Video QuickStart Guide

Video Description

Learn Flash Professional CS5 the quick and easy way with almost two full hours of video training from bestselling author Russell Chun. Get expert guidance on using the powerful new tools and important features in Flash Professional CS5. Explore the following topics:

  • Motion and Shape Tweening strategies

  • Using Masks and Inverse Kinematics 

  • Working with Video in Flash 

  • Understanding Objects, Classes, Methods, and Properties 

  • Writing with Dot Syntax 

  • Using Objects, Functions, and Code Snippets 

  • Working with Buttons   

  • Creating Continuous Actions 

  • Working with Paths and Movie Clip Containers 

  • Changing Visual Properties 

  • Creating Drag-and-Drop Interactivity 

  • Detecting Collisions 

  • Generating Graphics, Shapes, and Motion Tweens Dynamically 

  • Working with Sounds 

  • Using Variables and Expressions 

  • Creating Classic Text and TLF Text Fields 

  • Keeping Track of Objects with Arrays 

  • Sharing Library Symbols 

  • Saving Files in an Uncompressed Format 

  • Optimizing Your Movie

  • After you finish watching the video, continue to build your Flash skills with the author’s bestselling guide, Flash Professional CS5 Advanced: Visual QuickPro Guide.

    Table of Contents

    1. Chapter 1: Building Complexity
      1. 1_1 Motion Tweening strategies 00:06:43
      2. 1_2 Shape Tweening strategies 00:04:10
      3. 1_3 Using Inverse Kinematics 00:03:12
      4. 1_4 Using Masks 00:07:05
    2. Chapter 2: Working with Video
      1. 2_1 Preparing Video for Flash 00:02:26
    3. Chapter 3: Getting a Handle on ActionScript
      1. 3_1 Using Objects 00:04:15
      2. 3_2 About Functions 00:04:03
    4. Chapter 4: Event Handling
      1. 4_1 Invisible Buttons 00:01:45
      2. 4_2 Animated buttons and the Movie Clip Symbol 00:02:19
      3. 4_3 Creating Continuous Actions 00:05:42
    5. Chapter 5: Controlling Multiple Timelines
      1. 5_1 Target Paths 00:02:08
      2. 5_2 Movie Clip Containers 00:03:45
    6. Chapter 6: Managing External Communication
      1. 6_1 Loading External Flash Movies 00:01:41
      2. 6_2 Characteristics of Loaded Flash Movies 00:07:32
      3. 6_3 Unload Movies 00:02:16
      4. 6_4 Controlling Loaded Flash Movies 00:03:42
      5. 6_5 Loading External Images 00:02:07
    7. Chapter 7: Controlling and Displaying Graphics
      1. 7_1 Changing Visual Properties 00:04:40
      2. 7_2 Creating Drag-and-Drop Interactivity 00:06:25
      3. 7_3 Generating Graphics Dynamically 00:01:51
      4. 7_4 Controlling Stacking Order 00:03:13
      5. 7_5 Putting it Together:Animating Graphics with ActionScript 00:03:46
    8. Chapter 8: Controlling Sound
      1. 8_1 Loading and Playing External Sounds 00:01:43
      2. 8_2 Controlling Sound Playback 00:05:12
    9. Chapter 9: Controlling Information Flow
      1. 9_1 Loading External Variables 00:08:46
      2. 9_2 Loading External Variables Using XML 00:06:49
      3. 9_3 Testing Information with Conditional Statements 00:04:31
    10. Chapter 10: Controlling Text
      1. 10_1 Getting TFL Text into the TextFlow 00:06:59
      2. 10_2 TLF Text Containers and Controllers 00:05:36
      3. 10_3 Formatting the TextFlow 00:02:38
    11. Chapter 11: Manipulating Information
      1. 11_1 Calculating Angles 00:07:23
    12. Chapter 12: Managing Content and Troubleshooting
      1. 12_1 Sharing Library Symbols 00:04:52
      2. 12_2 Saving Files in an Uncompressed Format 00:01:35