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Flash Multiplayer Virtual Worlds by Makzan

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Debugging in local machine

It may be difficult to debug in a multiplayer virtual world development. Usually we can test the script by putting "trace" in the logic for debugging purpose and view the trace log in the Flash IDE. To debug a multiplayer virtual world, we often need two or more instances running in parallel. They will most probably be running in standalone Flash player or the web browser locally. We will discuss how to set up the Flash player to view the Flash trace log without the Flash IDE.

There is a method to read the trace log without using the Flash IDE. It requires the following files:

  • A debugger version of Flash player
  • mm.cfg file
  • flashlog.txt

Downloading the latest debugger version of Flash player

The default Flash player installed ...

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