Book description
Ready to take your Flash skills to the next level? Learn how to use Adobe Flash CS4 to create innovative interactive experiences! Flash CS4 All-In-One For Dummies shows you how to create professional, cool projects, step by step, from start to finish.
Whether you’re working on your first Flash project or you’re a veteran Flash animator ready to get into more advanced applications, Flash CS4 All-In-One For Dummies walks you through Flash’s new tricks and explains how to use them. You’ll get the skinny on new features including inverse kinematics, motion tweening, and Motion Editor. You’ll also find out how to:
Work with panels
Take advantage of an ActionScript
Create and plan your first project
Follow the ins and outs of Flash graphics
Navigate your way around the swatches panel
Get your video on the Web using YouTube
Utilize Flash audio and video
Develop with the Flash timeline
To help you quickly find what you need, Flash CS4 All-In-One For Dummies is divided into eight minibooks:
Introducing Flash
Creating Graphics
Animating Graphics
Adding ActionScript 3.0 Magic
Working with Flash Audio
Working with Flash Video
Getting Interactive
Finalizing a Flash Project
Flash CS4 All-In-One For Dummies will help make your experience animating in Flash much easier!
Table of contents
- Copyright
- About the Authors
- Authors' Acknowledgments
- Publisher's Acknowledgments
- Introduction
-
I. Introducing Flash
- 1. Exploring Flash
- 2. Introducing Graphics, Symbols, and Animations
- 3. The Engine Beneath Flash: ActionScript 3
- 4. Creating Your First Flash Project
- 5. Pushing the Panic Button — Help!
-
II. Creating Graphics
-
1. Creating Flashy Graphics
- 1.1. A Tale of Two Graphic Types
-
1.2. Creating Shapes
- 1.2.1. Using the Primitive Oval and Rectangle tools
- 1.2.2. Creating shapes with the Oval and Rectangle tools
- 1.2.3. Mastering the Polystar tool
- 1.2.4. Creating unique shapes with the Oval Rectangle and Polystar tools
- 1.2.5. Creating lines — the straight and narrow
- 1.2.6. Using the basic shape tools in Object Drawing mode
- 1.2.7. Modifying basic shapes
- 1.3. Using the Drawing Tools
-
1.4. Modifying Objects
- 1.4.1. Selecting objects
- 1.4.2. Modifying shapes point by point
- 1.4.3. Modifying objects with the Pen tool and friends
- 1.4.4. Modifying objects with the Property inspector
- 1.4.5. Using the Free Transform tool
- 1.4.6. The Transform panel — a geek's best friend
- 1.4.7. The Info panel — read all about it
- 1.4.8. The Align panel — when precision counts
- 1.4.9. Creating groups
- 2. A Splash of Color, S'il Vous Plaît
- 3. Getting the Word Out with Text
- 4. Creating Graphic Symbols for Fun and Profit
- 5. Organizing Your Work
- 6. Working with Images (Or, Bumpin' with Bitmaps)
-
1. Creating Flashy Graphics
-
III. Animating Graphics
- 1. Working with the Flash Timeline
-
2. Creating a Flash Animation
- 2.1. Creating an Animated Background
- 2.2. Creating a Frame-by-Frame Animation
- 2.3. Making a Motion Tween Animation
- 2.4. Building a Shape Tween Animation
- 2.5. Reversing an Animation
- 2.6. Simulating 3D Animation
- 2.7. Animating with the Spray Brush Tool
- 2.8. Creating an Inverse Kinematics (IK) Animation
- 3. Animating Text
- 4. Advanced Animation Techniques
-
IV. Adding ActionScript 3.0 Magic
- 1. Who's Afraid of the Big Bad ActionScript 3.0?
- 2. Working Off the Timeline with Symbol and Component Classes
- 3. Formal Features and Structures
- 4. Making Decisions ... and Repeating Yourself
- 5. Harnessing the Power of ActionScript 3.0
-
V. Working with Flash Audio
- 1. Understanding Web Audio
- 2. Adding Sound to a Flash Production
- 3. Editing Sound Files
-
VI. Working with Flash Video
-
1. Playing Video with Flash: The Producer's Chair
- 1.1. What Is Web Video?
- 1.2. Embedded Video in Flash: Old School
- 1.3. Progressive Downloading: Almost Streaming from a Web Server
- 1.4. Streaming Video: Leaving the Socket Wide Open
- 2. From Camera to Desktop: Getting Video Ready for Prime Time
- 3. Getting Video Files Ready for Flash
- 4. Getting Fancy with Video
- 5. Live! From Your Desktop!
- 6. Shooting a Video That Looks Good on the Web
-
1. Playing Video with Flash: The Producer's Chair
-
VII. Getting Interactive
- 1. Adding Buttons to a Flash Project
-
2. Using Flash Components
- 2.1. Working with Flash Components
- 2.2. Using the List and Label Components
- 2.3. The Check Box and Radio Button: Making Life Easier for the User
- 2.4. Creating an Interface with Flash Components
- 2.5. Loading As You Go: Why You'll Love the UILoader
- 2.6. Creating the Bottom Feeder Travel Agency Web Site
- 3. The Art and Science of Creating a Flash Application
- 4. Up in the AIR
- VIII. Finalizing a Flash Project
Product information
- Title: Flash CS4 All-in-One For Dummies®
- Author(s):
- Release date: December 2008
- Publisher(s): For Dummies
- ISBN: 9780470385395
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